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Author Topic: [Hack] Colour Worm  (Read 7122 times)
Protoss Archon(GD)
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« on: May 19, 2007, 08:25:38 PM »

http://z8.invisionfree.com/Gamers_Dream_Forum/index.php?act=Attach&type=post&id=1163460
This is a harmless hack and below I'll show you how to use it.
1.(Optional) Create a backup of the following files...
user.cfg
common.lua
2.Extract Gusanos Dicrectory Replacing Defualt stuffs.
3.Run Gusanos.
4.Choose anymap that you could see your worm.
5.Press Tidle (that opens the console) type in "timer 15" and walk around the map, you will cycle through 7 colours.

FAQ
1. Will it work online?
Yes

2. Why isn't it changing colour?
Walk around the map / or you haven't installed it correctly.

3. I wan't to use my own colour cycling!
Well... I will show you how.
Open "user.cfg" in notepad.
ALIAS c1 "p0_colour 255 0 0"
ALIAS c2 "p0_colour 255 128 0"
ALIAS c3 "p0_colour 255 255 00"
ALIAS c4 "p0_colour 0 255 0"
ALIAS c5 "p0_colour 0 255 255"
ALIAS c6 "p0_colour 0 0 255"
ALIAS c7 "p0_colour 254 0 254; rstcolour"
Edit those numbers like changing your worm colour.
For example
This code below makes you GLOW RED
ALIAS c1 "p0_colour 255 0 0"
ALIAS c2 "p0_colour 200 0 0"
ALIAS c3 "p0_colour 150 0 0"
ALIAS c4 "p0_colour 100 0 0"
ALIAS c5 "p0_colour 150 0 0"
ALIAS c6 "p0_colour 200 0 0"
ALIAS c7 "p0_colour 230 0 0; rstcolour"
« Last Edit: May 19, 2007, 08:47:15 PM by Protoss Archon » Logged

melons
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« Reply #1 on: May 20, 2007, 02:49:11 AM »

HAX! Blame TTFTCUTS for this one... or should I say 'Infernal' :>
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TTFTCUTS
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« Reply #2 on: May 20, 2007, 03:23:06 AM »

Well, tbh Ragz (or should I say Unholy :q) made a colour alternation first, then I refined to a transition, then we told someone else how to do it (I forget the name), and this seems to be a development of that.
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Boo! Grin
Protoss Archon(GD)
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« Reply #3 on: May 20, 2007, 03:26:12 AM »

Uh, I didn't make the hack, Grease Monkey did.
I thought it might be intresting Huh
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melons
TTFTCUTS
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« Reply #4 on: May 20, 2007, 03:31:18 AM »

Ah, yes, he was the one we told it to.
« Last Edit: May 20, 2007, 03:32:03 AM by TTFTCUTS » Logged

Boo! Grin
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« Reply #5 on: May 20, 2007, 04:58:21 AM »

I've actually had a similar thingy lying around for quite a while, only thing is that I haven't bothered to implement any "automatication" in it. So to change my colours I have to hammer at the F7-key.

How do you implement it in auto anyways? 'tis something to do with lua right?

I made mine in rainbow-style, feel free to copy (this is actually quite convenient if you want to change wormcolour temporary without poking in the config every time):

bind F7 c1
alias c1 "P0_COLOUR 0 0 0; bind F7 c2"
alias c2 "P0_COLOUR 20 0 0; bind F7 c3"
alias c3 "P0_COLOUR 40 0 0; bind F7 c4"
alias c4 "P0_COLOUR 60 0 0; bind F7 c5"
alias c5 "P0_COLOUR 80 0 0; bind F7 c6"
alias c6 "P0_COLOUR 100 0 0; bind F7 c7"
alias c7 "P0_COLOUR 120 0 0; bind F7 c8"
alias c8 "P0_COLOUR 140 0 0; bind F7 c9"
alias c9 "P0_COLOUR 160 0 0; bind F7 c10"
alias c10 "P0_COLOUR 180 0 0; bind F7 c11"
alias c11 "P0_COLOUR 200 0 0; bind F7 c12"
alias c12 "P0_COLOUR 220 0 0; bind F7 c13"
alias c13 "P0_COLOUR 230 0 0; bind F7 c14"
alias c14 "P0_COLOUR 240 0 0; bind F7 c15"
alias c15 "P0_COLOUR 255 0 0; bind F7 c16"
alias c16 "P0_COLOUR 255 20 0; bind F7 c17"
alias c17 "P0_COLOUR 255 40 0; bind F7 c18"
alias c18 "P0_COLOUR 255 60 0; bind F7 c19"
alias c19 "P0_COLOUR 255 80 0; bind F7 c20"
alias c20 "P0_COLOUR 255 100 0; bind F7 c21"
alias c21 "P0_COLOUR 255 120 0; bind F7 c22"
alias c22 "P0_COLOUR 255 140 0; bind F7 c23"
alias c23 "P0_COLOUR 255 160 0; bind F7 c24"
alias c24 "P0_COLOUR 255 180 0; bind F7 c25"
alias c25 "P0_COLOUR 255 200 0; bind F7 c26"
alias c26 "P0_COLOUR 255 220 0; bind F7 c27"
alias c27 "P0_COLOUR 255 240 0; bind F7 c28"
alias c28 "P0_COLOUR 255 255 0; bind F7 c29"
alias c29 "P0_COLOUR 255 255 20; bind F7 c30"
alias c30 "P0_COLOUR 255 255 40; bind F7 c31"
alias c31 "P0_COLOUR 255 255 60; bind F7 c32"
alias c32 "P0_COLOUR 255 255 80; bind F7 c33"
alias c33 "P0_COLOUR 255 255 100; bind F7 c43"
alias c34 "P0_COLOUR 255 255 120; bind F7 c35"
alias c35 "P0_COLOUR 255 255 140; bind F7 c36"
alias c36 "P0_COLOUR 255 255 160; bind F7 c37"
alias c37 "P0_COLOUR 255 255 180; bind F7 c38"
alias c38 "P0_COLOUR 255 255 200; bind F7 c39"
alias c39 "P0_COLOUR 255 255 220; bind F7 c40"
alias c40 "P0_COLOUR 255 255 240; bind F7 c41"
alias c41 "P0_COLOUR 255 255 255; bind F7 c42"
alias c42 "P0_COLOUR 240 255 255; bind F7 c43"
alias c43 "P0_COLOUR 220 255 255; bind F7 c44"
alias c44 "P0_COLOUR 200 255 255; bind F7 c45"
alias c45 "P0_COLOUR 180 255 255; bind F7 c46"
alias c46 "P0_COLOUR 160 255 255; bind F7 c47"
alias c47 "P0_COLOUR 140 255 255; bind F7 c48"
alias c48 "P0_COLOUR 120 255 255; bind F7 c49"
alias c49 "P0_COLOUR 100 255 255; bind F7 c50"
alias c50 "P0_COLOUR 80 255 255; bind F7 c51"
alias c51 "P0_COLOUR 60 255 255; bind F7 c52"
alias c52 "P0_COLOUR 40 255 255; bind F7 c53"
alias c53 "P0_COLOUR 20 255 255; bind F7 c54"
alias c54 "P0_COLOUR 0 255 255; bind F7 c55"
alias c55 "P0_COLOUR 0 240 255; bind F7 c56"
alias c56 "P0_COLOUR 0 220 255; bind F7 c57"
alias c57 "P0_COLOUR 0 200 255; bind F7 c58"
alias c58 "P0_COLOUR 0 180 255; bind F7 c59"
alias c59 "P0_COLOUR 0 160 255; bind F7 c60"
alias c60 "P0_COLOUR 0 140 255; bind F7 c61"
alias c61 "P0_COLOUR 0 120 255; bind F7 c62"
alias c62 "P0_COLOUR 0 100 255; bind F7 c63"
alias c63 "P0_COLOUR 0 80 255; bind F7 c64"
alias c64 "P0_COLOUR 0 60 255; bind F7 c65"
alias c65 "P0_COLOUR 0 40 255; bind F7 c66"
alias c66 "P0_COLOUR 0 20 255; bind F7 c67"
alias c67 "P0_COLOUR 0 0 255; bind F7 c68"
alias c68 "P0_COLOUR 0 0 240; bind F7 c69"
alias c69 "P0_COLOUR 0 0 220; bind F7 c70"
alias c60 "P0_COLOUR 0 0 180; bind F7 c71"
alias c71 "P0_COLOUR 0 0 160; bind F7 c72"
alias c72 "P0_COLOUR 0 0 140; bind F7 c73"
alias c73 "P0_COLOUR 0 0 120; bind F7 c74"
alias c74 "P0_COLOUR 0 0 100; bind F7 c75"
alias c75 "P0_COLOUR 0 0 80; bind F7 c76"
alias c76 "P0_COLOUR 0 0 60; bind F7 c77"
alias c77 "P0_COLOUR 0 0 40; bind F7 c78"
alias c78 "P0_COLOUR 0 0 20; bind F7 c79"
alias c79 "P0_COLOUR 0 0 0; bind F7 c1"


'twas a bugger to "code" all that, but kinda cool  Smiley.

- Glue
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TTFTCUTS
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« Reply #6 on: May 20, 2007, 08:43:48 AM »

Crazy! Tongue

I had one a bit like that when I first got 0.9, but it only had about 12 colours Cheesy
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Boo! Grin
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« Reply #7 on: May 23, 2007, 03:17:27 AM »

TTFTCUTS and Ragz raped gus so much :'<
Luckily gus 1.0 wont be so rapeable : )
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eldacar
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« Reply #8 on: May 23, 2007, 04:48:58 AM »

Yes. It will give consent?
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Gliptic
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« Reply #9 on: May 23, 2007, 10:21:03 AM »

No, it carries a butterfly knife.
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TTFTCUTS
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« Reply #10 on: May 24, 2007, 10:43:13 AM »

Well, tbh we did it only for fun, never to ruin anyone else's game. Never used it outside specifically marked servers run by us at the time - and it DID expose some weaknesses in the way the game worked which I hope will be fixed.

That said, it would be fun to make a game type where limited foolery could be enabled so that players write powers for themselves Cheesy
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« Reply #11 on: August 05, 2007, 12:59:07 PM »

tbh the colour hax noobs the sync; makes ninja ropes sometimes-invisible, and other foolishness.
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« Reply #12 on: February 06, 2010, 11:44:47 PM »

No, it carries a butterfly knife.

hello guys, I have a low performance pc and these days I am playing this game. I thought trying out this hack. I am going to do this hack and I'll post the problem (if I found any) and I think you people will be kind enough to answer me.
Thanks all Smiley
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