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Author Topic: [Mod] DarkArts  (Read 24884 times)
TTFTCUTS
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« Reply #30 on: August 10, 2006, 09:12:40 AM »

As deguix has shown (and I have exploited) you can use any console command by lua (don't ask Gliptic for help with anything using it though - he won't support such haxxy things apparently)

local whatever = console["insert console command here"]

Will do what you are looking for.
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Anarchid
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« Reply #31 on: August 22, 2006, 03:23:33 AM »

Wooh!. Finished v0.4... No classes yet, but got GUI, full-scale survival mode with however much lives you want, two new weapons and two more abilities, and the kind that do damage.

Download here
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TTFTCUTS
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« Reply #32 on: August 22, 2006, 08:14:05 AM »

Could you actually describe what all the powers DO please Tongue

Some of them don't seem to do anything that I can see... (or perhaps don't seem to, or maybe they aren't being used correctly)
« Last Edit: August 22, 2006, 08:14:36 AM by TTFTCUTS » Logged

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« Reply #33 on: August 22, 2006, 09:26:18 AM »

...That is why i have added a readme file inside the archive with mod. It is called "dark.readme.txt" Smiley

I could, of course, deploy all its contents here, but they do change with every new version, and are quite bulky as well)
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TTFTCUTS
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« Reply #34 on: August 22, 2006, 12:45:18 PM »

Haha, how on earth did I miss that?!

Well, thanks for the point in the right direction Tongue
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« Reply #35 on: September 01, 2006, 09:55:44 AM »

::v0.5:: -- probably the last one. I am out of ideas %).
« Last Edit: October 13, 2006, 07:19:49 AM by Anarchid » Logged
Anarchid
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« Reply #36 on: October 26, 2006, 08:40:50 AM »

... Fixed elimination algorythm to a more elegant one (no more moving of worm to n*-1000 pixels, now just input interception); when you lose all your lives, the camera now follows any surviving players(no control of it yet). Added one weapon - FragGrenade, decreased reload time for  FlarePistol to about 50%, decreased Flamethrower ammo to 66% and increased its reload time by 50%, and also slightly increased Stinger damage, and heavily - its throwing effects. Modified blood behaviour - now it flows freely on the ground instead of just disappearing; also modified BloodSense's display of meat chunks so you actually can find sum'snack in them radiant pools of crimson. Added 4 new maps - one *really* new the "hellhole", poo and blat made as they were meant to be(judging from their use of undocumented glass material), darkmode-conversion of wtf, and DarkDeck - a darkmode conversion of Wurmz!' DoubleDeck(without rain and its sound though - there is no open sky to make use of particles).

I guess, once you are an addict, there is no cure %)

...what keeps still puzzling meh, is the damned suicides. Now, the frags of the new nade - do the clean suicides with no bugs. The splash does the dirty anonymous ones. The difference in code ist zero %/

Download: here
« Last Edit: October 26, 2006, 08:52:51 AM by Anarchid » Logged
TTFTCUTS
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« Reply #37 on: October 27, 2006, 03:24:50 AM »

Extremely evil cloak graphics hax there, but it's sooooo cool Tongue

Took me 20 mins to find out how it was done; a new record - well done! ;P
« Last Edit: October 27, 2006, 06:06:33 AM by TTFTCUTS » Logged

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« Reply #38 on: October 28, 2006, 09:03:16 AM »

pwns
glad to know someone is still modding ;>
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Jonny
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« Reply #39 on: October 28, 2006, 01:29:54 PM »

:O

The maps are pretty lots :O
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Dakro
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« Reply #40 on: October 29, 2006, 07:26:43 AM »

It seems that your downloadlink doesn't work correctly, I can only download 50% of the file  Shocked
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Anarchid
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« Reply #41 on: October 31, 2006, 09:47:06 AM »

It seems that either the host has some bandwidth problems, or there is a bandwidth limit to my "page", and someone keeps eating it up(say, 1gb/8mb=125 downloads?). I tried downloading - it froze up, at the first time - at 79%, at the second - at 75%, and at the third attempt - at 14%; however, in all cases, after a minute or so the bytes started flowing again. I might find a mirror(doubtful), and then again, there is the depot... Roll Eyes

Btw, boo!))
« Last Edit: October 31, 2006, 10:38:09 AM by Anarchid » Logged
Mauganra99
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« Reply #42 on: November 04, 2006, 09:28:26 AM »

I liiiieeeke the maps!

Maybe I'll try to find the problem in the nade code, when I get the code on my own computer which has no internet (DOOM!). Debugging other's code is fun and learningful!
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Anarchid
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« Reply #43 on: November 04, 2006, 11:26:06 AM »

It's not just the nade - what actually is "wrong" with it, is that unlike all other weapons(besides Necromancy), you can actually make clean suicides with its frags; if you kill yourself with any other weapon - "was killed by anonymous" %/

But i'd be very glad if anyone could say why does this happen)
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Anarchid
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« Reply #44 on: December 18, 2006, 08:58:14 AM »


-- v0.7 right from the oven. Or shall i say from the kettle? Whatever...)

Two new weapons, a whole map and a throng of tiny fixes and refinements. Enjoy while this host doesn't do what the last did - namely, completely replacing its entire 'service' with banners %)

Download HERE
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