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Author Topic: Gusanos .9 Development Update #3  (Read 15589 times)
Wei Zhi Hui
aka. ulv
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« Reply #30 on: October 03, 2005, 03:31:49 AM »

I believe you
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sindalf
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Further than beyond...ProjectX


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« Reply #31 on: October 12, 2005, 07:00:21 AM »

And how is the progress on Gusanos?
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Dark Slider
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« Reply #32 on: October 14, 2005, 04:56:54 AM »

How is the Progress on Gusanos? Huh Huh


Was ist denn los...
Hier herscht eine Totenstille im Forum!
Wie siehts mit Gusanos aus???
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Wei Zhi Hui
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« Reply #33 on: October 14, 2005, 04:58:23 AM »

Yes, its pretty quiet. Maybe there should be some reports from developers. NOW! >:0
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basara
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« Reply #34 on: October 14, 2005, 05:21:50 AM »

Reports are that I have an exam tomorrow, and I havent been coding since a week ago because of it.
On the other hand Gliptic did code lots lately, he made dynamic non static lights and now he is making a master server.

I will probably have time and will to code tomorrow (or after tomorrow).
« Last Edit: October 14, 2005, 05:25:39 AM by basara » Logged
mots
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« Reply #35 on: October 15, 2005, 12:49:46 AM »

Sorry for Offtopic but: This is a german-dominated board?

Hoffentlich gibt's auch 'n paar Oesterreicher Tongue
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MrEvil
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« Reply #36 on: October 15, 2005, 03:34:08 AM »

no its not, actually you should post english here.
as far as i know we are only 3 (including you) german speaking forum members.

össis gibts hier glaub ich keine ^^
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basara
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« Reply #37 on: October 15, 2005, 09:03:26 AM »

Inderdaad, I dont get a word. So please try to speak in english or spanish if you want me to understand Wink
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mots
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« Reply #38 on: October 15, 2005, 09:49:35 AM »

Inderdaad, I dont get a word. So please try to speak in english or spanish if you want me to understand Wink
If i would speak Spanish, you wouldn't understand me (I only had one week till now) Tongue
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Dflies
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Oh bravo, what do i win?


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« Reply #39 on: December 03, 2005, 10:24:38 AM »

This should have like when you jump on water it "swims" there where you aim Smiley
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Meh..
BlackWind
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Hei Feng


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« Reply #40 on: December 03, 2005, 12:11:22 PM »

But then you would have to aim where you swim =P
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WIP
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