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Get Liero 1.34b and Liero 1.33 at www.liero.be - the official Liero site
8133 Posts in 708 Topics by 253 Members
Latest Member: Maxigenzztop
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1  Liero forum / Liero Discussions / Re: Liero was awesome. on: June 12, 2011, 08:34:29 AM
Indeed, this forum is quite dead. Some of us still chat on irc but we hardly discuss liero related topics any more ;o
2  Gusanos Forum / Gusanos Support / Re: Gusanos 8.0.1 Small WINDOW help.. on: October 03, 2010, 08:10:53 AM
I just checked the FAQ and I can verify that the config.cfg file is exactly where it says it is.

You can do it manually each time using the console:
While in game, lower the console and type "vid_doubleres 1", then you should be able to go into fullscreen mode.
3  Gusanos Forum / Gusanos Development / Re: Gusanos 1.0 on: June 12, 2010, 01:33:49 PM
I do have time right now, so yeah, you could say its me just not wanting to do it right now, kinda Wink

I don't know about JVM, I'll look into it when I get back to Gusanos. Also, Gliptic isn't making the VM just for gusanos, he is making it for fun and for other of his projects too. Although I haven't seen him work on it a lot lately.
4  Gusanos Forum / Gusanos Development / Re: Light algorithm on: June 11, 2010, 05:08:03 PM
Gusanos lights are rendered onto a an 8 bit lightmap using additive blending, this bitmap is then blended onto the screen using some sort of multiply blend.
Maps have a lightmap which is what is used to clear the screen lightmap each frame.
Light occlusion algorithm is a bit complex to explain, so I wont Smiley
5  Gusanos Forum / Gusanos Development / Re: Gusanos 1.0 on: June 11, 2010, 04:58:01 PM
Basara, are you ever gonna continue Gusanos 1.0 development... or you have joined openLieroX (or something)

I'll continue it someday, probably.
No I havent joined openlieroX.
6  Gusanos Forum / Gusanos Development / Re: dear basara,... on: March 23, 2010, 04:35:35 PM
Not soon at all :>
7  Gusanos Forum / Gusanos Development / Re: dear basara,... on: March 18, 2010, 06:22:23 PM
LuaJit2 is looking really promising lately. The language is not static typed, but the speed part seems to be there.
Also Gliptic has found a way to make deterministic floating point operations on several systems. So there is some hope into having a deterministic lua running with floating point numbers.

The language of choice should be a deterministic and speedy one, lua could end up being that language.

In other news, yesterday jonny and I implemented the first prototype for the prediction method that gusanos 1.0 would (maybe) use when its made. The results in my opinion were quite satisfying.
8  Gusanos Forum / Gusanos Support / Re: can't connect to any server on: March 18, 2010, 05:49:16 PM
default port is 9898
9  Gusanos Forum / Gusanos Support / Re: Gusanos 8.0.1 Small WINDOW help.. on: February 11, 2010, 07:24:56 PM
Please read the FAQ in gusanos docs.
10  ComSer General / Off Topic / Re: Spam on: January 12, 2010, 06:01:26 PM
Forever!
11  Gusanos Forum / Gusanos Development / Re: Heya there, greets from OpenLieroX project on: December 11, 2009, 02:39:12 PM
gusanos default mod has sounds from hl2 (manipulator) and from quake2(railgun) Grin
12  Gusanos Forum / Gusanos Development / Re: Heya there, greets from OpenLieroX project on: December 10, 2009, 06:16:20 PM
Default gusanos mod has some non free sounds on it ;O
I bet there isnt a single mod which has only free sounds either.
13  Gusanos Forum / Gusanos Development / Re: Heya there, greets from OpenLieroX project on: November 30, 2009, 06:05:07 PM
I wish you the best of luck.
14  Gusanos Forum / Gusanos Modding / Re: [Fragmovie] Proper fucked on: August 28, 2009, 07:48:08 PM
Mad.
15  Gusanos Forum / Gusanos Modding / Re: [Fragmovie] Proper fucked on: August 27, 2009, 08:57:33 AM
Wesz, I saw one of the related videos and...
Do you play gusanos with one hand? :O
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