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Author Topic: [Mod] Prey (1/21 NEW 0.2!!!)  (Read 7668 times)
BlackWind
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« Reply #15 on: January 21, 2006, 06:16:37 PM »

Once everything is done, radar will be your best friend =P

Well, once everything is done, mines will probably do 80% damage.

Fall damage will be extreme, so no roping everywhere.

Chaff will destroy all electronics; it's difficult to use a gun to destroy mines, and you can always walk up to a mine and knife it, but you risk detonating it.

Everything will come together, one day =P

For now, many things are useless.

EDIT:

New version added. Lots of changes. Useless, WIP, and bugged weapons are disabled.
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WIP
Prey.3
basara
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« Reply #16 on: January 21, 2006, 08:00:17 PM »

What does es_ mean? Shocked

Omg, now I tried it :O Destroyable lights! Hidding crates!!! yay for you Smiley sub owns.

He grenade is looking awesome too
« Last Edit: January 21, 2006, 08:14:47 PM by basara » Logged
BlackWind
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« Reply #17 on: January 21, 2006, 09:23:02 PM »

ES will be "escape" game type when I can make it. Basically, run from one side of the bridge to the next, which won't be easy. There will be much cover on that map when done (smoldering cars, moving clouds, etc).
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WIP
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Guthrick von Kewpa
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« Reply #18 on: January 22, 2006, 04:19:11 AM »

Map dm_sub is the best looking map i've ever seen. Lights and textures are just awesome! Wink It is very climatic map anyway.

But even when I played earlier version with Wsh I found it difficult to play prey with a wild passion because lot of frags was on the flat surface. It is very annoying. Your mod has great potential, but for now it is another mod which looks fine and that's all. I think we don't need real physics to having fun while playing tactics mod. You should change physics or something because for now its like looking at something really really great through the glass.

Anyway i like this mod for its power and I am waiting for another releases  Wink
« Last Edit: January 22, 2006, 04:20:13 AM by Guthrick von Kewpa » Logged
VoNaR
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« Reply #19 on: January 22, 2006, 06:27:20 AM »

where can I download it??  Huh
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setrodox
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« Reply #20 on: January 22, 2006, 06:34:35 AM »

in the first post of this thread in the first line is a link...
prey02
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Diabol
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« Reply #21 on: January 22, 2006, 06:35:49 AM »

The frag gernade is awesome! Tongue
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VoNaR
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« Reply #22 on: January 22, 2006, 08:19:02 AM »

I knew there was a link there, but when I posted, the link was down :S

and the link from basara was the old version...

but now i can download it, so it's ok Smiley
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BlackWind
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« Reply #23 on: January 22, 2006, 10:10:07 AM »

Map dm_sub is the best looking map i've ever seen. Lights and textures are just awesome! Wink It is very climatic map anyway.

But even when I played earlier version with Wsh I found it difficult to play prey with a wild passion because lot of frags was on the flat surface. It is very annoying. Your mod has great potential, but for now it is another mod which looks fine and that's all. I think we don't need real physics to having fun while playing tactics mod. You should change physics or something because for now its like looking at something really really great through the glass.

Anyway i like this mod for its power and I am waiting for another releases  Wink

I'll definitely think about that.
I too find it very annoying, but I can't be too sure without a lot of things being "missing" in .9 beta, like recoil and fall damage.
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WIP
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TTFTCUTS
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« Reply #24 on: January 22, 2006, 10:23:32 AM »

Recoil isn't missing specifically, only angular isn't there... check shotgun etc for normal recoil :O
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BlackWind
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« Reply #25 on: January 22, 2006, 10:33:23 AM »

Yeah, but angular recoil is the one that truly matters =P Without angular recoil there's barely any deterrent other than the increasing distribution to just fire away across the map.
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WIP
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« Reply #26 on: January 22, 2006, 11:36:58 AM »

Maybe learn lua and hax it? Tongue
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BlackWind
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« Reply #27 on: January 22, 2006, 12:31:49 PM »

NO! >:O
Hehe.
Basara said he'd teach me when he gets a better hang of it.
For now, I rely on traditional methods =P
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« Reply #28 on: January 25, 2006, 08:53:36 AM »

damn ... what an atmosphere, that should become a cool realistic mod when the missing functions are added

Moving around is real hard ... so its a little bit too realistic^^ .
« Last Edit: January 25, 2006, 08:57:51 AM by Emu » Logged
ZanderZ
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« Reply #29 on: January 25, 2006, 10:24:03 AM »

After 3 days I finished downloading :| this mod rocks! but yes, moving around is a bit hard...
But the weapons are great (HE grenade is really cool), the maps look good, and the "worms" are nicely done too.

One small bug: the & in H&K MP5 is displayed as a square, not as a &
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