Woah, never noticed there was a 2nd boss released

This should be updated for 0.9c, and net sync added. It would be fun

There's probably some way to write a set of functions which makes boss developing easier... Something like functions which sync health and add a status bar, and things which simplify the 'states' (attacking with lasers, attacking with guided missiles, activating shields etc). But maybe it's overkill to do so

EDIT: mmm, it doesn't work, got lots of 'number called' LUA errors in 0.9b, maybe I'll try to fix it later after I finish typing this blasted article about poop.